\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\mathsf{fma}\left({\left(\left(a - \frac{1.0}{3.0}\right) \cdot 9\right)}^{\frac{-1}{2}} \cdot rand, a - \frac{1.0}{3.0}, a - \frac{1.0}{3.0}\right)double f(double a, double rand) {
double r3056736 = a;
double r3056737 = 1.0;
double r3056738 = 3.0;
double r3056739 = r3056737 / r3056738;
double r3056740 = r3056736 - r3056739;
double r3056741 = 1.0;
double r3056742 = 9.0;
double r3056743 = r3056742 * r3056740;
double r3056744 = sqrt(r3056743);
double r3056745 = r3056741 / r3056744;
double r3056746 = rand;
double r3056747 = r3056745 * r3056746;
double r3056748 = r3056741 + r3056747;
double r3056749 = r3056740 * r3056748;
return r3056749;
}
double f(double a, double rand) {
double r3056750 = a;
double r3056751 = 1.0;
double r3056752 = 3.0;
double r3056753 = r3056751 / r3056752;
double r3056754 = r3056750 - r3056753;
double r3056755 = 9.0;
double r3056756 = r3056754 * r3056755;
double r3056757 = -0.5;
double r3056758 = pow(r3056756, r3056757);
double r3056759 = rand;
double r3056760 = r3056758 * r3056759;
double r3056761 = fma(r3056760, r3056754, r3056754);
return r3056761;
}



Bits error versus a



Bits error versus rand
Initial program 0.1
Simplified0.1
rmApplied div-inv0.1
rmApplied pow10.1
Applied sqrt-pow10.1
Applied pow-flip0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019151 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))