\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d2 + d4\right) - \left(d1 + d3\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r8713294 = d1;
double r8713295 = d2;
double r8713296 = r8713294 * r8713295;
double r8713297 = d3;
double r8713298 = r8713294 * r8713297;
double r8713299 = r8713296 - r8713298;
double r8713300 = d4;
double r8713301 = r8713300 * r8713294;
double r8713302 = r8713299 + r8713301;
double r8713303 = r8713294 * r8713294;
double r8713304 = r8713302 - r8713303;
return r8713304;
}
double f(double d1, double d2, double d3, double d4) {
double r8713305 = d1;
double r8713306 = d2;
double r8713307 = d4;
double r8713308 = r8713306 + r8713307;
double r8713309 = d3;
double r8713310 = r8713305 + r8713309;
double r8713311 = r8713308 - r8713310;
double r8713312 = r8713305 * r8713311;
return r8713312;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019144 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))