x + \left(\tan \left(y + z\right) - \tan a\right)
\mathsf{fma}\left(\frac{\tan y + \tan z}{1 - \left(\tan z \cdot \tan y\right) \cdot \left(\tan z \cdot \tan y\right)}, \tan z \cdot \tan y + 1, -\tan a\right) + xdouble f(double x, double y, double z, double a) {
double r3503913 = x;
double r3503914 = y;
double r3503915 = z;
double r3503916 = r3503914 + r3503915;
double r3503917 = tan(r3503916);
double r3503918 = a;
double r3503919 = tan(r3503918);
double r3503920 = r3503917 - r3503919;
double r3503921 = r3503913 + r3503920;
return r3503921;
}
double f(double x, double y, double z, double a) {
double r3503922 = y;
double r3503923 = tan(r3503922);
double r3503924 = z;
double r3503925 = tan(r3503924);
double r3503926 = r3503923 + r3503925;
double r3503927 = 1.0;
double r3503928 = r3503925 * r3503923;
double r3503929 = r3503928 * r3503928;
double r3503930 = r3503927 - r3503929;
double r3503931 = r3503926 / r3503930;
double r3503932 = r3503928 + r3503927;
double r3503933 = a;
double r3503934 = tan(r3503933);
double r3503935 = -r3503934;
double r3503936 = fma(r3503931, r3503932, r3503935);
double r3503937 = x;
double r3503938 = r3503936 + r3503937;
return r3503938;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus a
Initial program 13.2
rmApplied tan-sum0.2
rmApplied flip--0.2
Applied associate-/r/0.2
Applied fma-neg0.2
Final simplification0.2
herbie shell --seed 2019135 +o rules:numerics
(FPCore (x y z a)
:name "(+ x (- (tan (+ y z)) (tan a)))"
:pre (and (or (== x 0) (<= 0.5884142 x 505.5909)) (or (<= -1.796658e+308 y -9.425585e-310) (<= 1.284938e-309 y 1.751224e+308)) (or (<= -1.776707e+308 z -8.599796e-310) (<= 3.293145e-311 z 1.725154e+308)) (or (<= -1.796658e+308 a -9.425585e-310) (<= 1.284938e-309 a 1.751224e+308)))
(+ x (- (tan (+ y z)) (tan a))))