\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\mathsf{fma}\left(d1, \left(d2 + d4\right) - d3, -d1 \cdot d1\right)double f(double d1, double d2, double d3, double d4) {
double r9015530 = d1;
double r9015531 = d2;
double r9015532 = r9015530 * r9015531;
double r9015533 = d3;
double r9015534 = r9015530 * r9015533;
double r9015535 = r9015532 - r9015534;
double r9015536 = d4;
double r9015537 = r9015536 * r9015530;
double r9015538 = r9015535 + r9015537;
double r9015539 = r9015530 * r9015530;
double r9015540 = r9015538 - r9015539;
return r9015540;
}
double f(double d1, double d2, double d3, double d4) {
double r9015541 = d1;
double r9015542 = d2;
double r9015543 = d4;
double r9015544 = r9015542 + r9015543;
double r9015545 = d3;
double r9015546 = r9015544 - r9015545;
double r9015547 = r9015541 * r9015541;
double r9015548 = -r9015547;
double r9015549 = fma(r9015541, r9015546, r9015548);
return r9015549;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2019134 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))