\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \left(\mathsf{fma}\left(a, b, \left(\mathsf{fma}\left(x, y, \left(t \cdot z\right)\right)\right)\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r2035372 = x;
double r2035373 = y;
double r2035374 = r2035372 * r2035373;
double r2035375 = z;
double r2035376 = t;
double r2035377 = r2035375 * r2035376;
double r2035378 = r2035374 + r2035377;
double r2035379 = a;
double r2035380 = b;
double r2035381 = r2035379 * r2035380;
double r2035382 = r2035378 + r2035381;
double r2035383 = c;
double r2035384 = i;
double r2035385 = r2035383 * r2035384;
double r2035386 = r2035382 + r2035385;
return r2035386;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r2035387 = i;
double r2035388 = c;
double r2035389 = a;
double r2035390 = b;
double r2035391 = x;
double r2035392 = y;
double r2035393 = t;
double r2035394 = z;
double r2035395 = r2035393 * r2035394;
double r2035396 = fma(r2035391, r2035392, r2035395);
double r2035397 = fma(r2035389, r2035390, r2035396);
double r2035398 = fma(r2035387, r2035388, r2035397);
return r2035398;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019133 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))