\left(d1 \cdot 3 + d1 \cdot d2\right) + d1 \cdot d3
d3 \cdot d1 + \mathsf{fma}\left(d1, 3, \left(d1 \cdot d2\right)\right)double f(double d1, double d2, double d3) {
double r9631955 = d1;
double r9631956 = 3.0;
double r9631957 = r9631955 * r9631956;
double r9631958 = d2;
double r9631959 = r9631955 * r9631958;
double r9631960 = r9631957 + r9631959;
double r9631961 = d3;
double r9631962 = r9631955 * r9631961;
double r9631963 = r9631960 + r9631962;
return r9631963;
}
double f(double d1, double d2, double d3) {
double r9631964 = d3;
double r9631965 = d1;
double r9631966 = r9631964 * r9631965;
double r9631967 = 3.0;
double r9631968 = d2;
double r9631969 = r9631965 * r9631968;
double r9631970 = fma(r9631965, r9631967, r9631969);
double r9631971 = r9631966 + r9631970;
return r9631971;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.0 |
Initial program 0.1
rmApplied fma-def0.0
Final simplification0.0
herbie shell --seed 2019130 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath test3"
:herbie-target
(* d1 (+ (+ 3 d2) d3))
(+ (+ (* d1 3) (* d1 d2)) (* d1 d3)))