\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \left(\mathsf{fma}\left(a, b, \left(\mathsf{fma}\left(x, y, \left(t \cdot z\right)\right)\right)\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r1643527 = x;
double r1643528 = y;
double r1643529 = r1643527 * r1643528;
double r1643530 = z;
double r1643531 = t;
double r1643532 = r1643530 * r1643531;
double r1643533 = r1643529 + r1643532;
double r1643534 = a;
double r1643535 = b;
double r1643536 = r1643534 * r1643535;
double r1643537 = r1643533 + r1643536;
double r1643538 = c;
double r1643539 = i;
double r1643540 = r1643538 * r1643539;
double r1643541 = r1643537 + r1643540;
return r1643541;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r1643542 = i;
double r1643543 = c;
double r1643544 = a;
double r1643545 = b;
double r1643546 = x;
double r1643547 = y;
double r1643548 = t;
double r1643549 = z;
double r1643550 = r1643548 * r1643549;
double r1643551 = fma(r1643546, r1643547, r1643550);
double r1643552 = fma(r1643544, r1643545, r1643551);
double r1643553 = fma(r1643542, r1643543, r1643552);
return r1643553;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019128 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))