0.5 \cdot \sqrt{2.0 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\sqrt{\left(re + \mathsf{hypot}\left(re, im\right)\right) \cdot 2.0} \cdot 0.5double f(double re, double im) {
double r988333 = 0.5;
double r988334 = 2.0;
double r988335 = re;
double r988336 = r988335 * r988335;
double r988337 = im;
double r988338 = r988337 * r988337;
double r988339 = r988336 + r988338;
double r988340 = sqrt(r988339);
double r988341 = r988340 + r988335;
double r988342 = r988334 * r988341;
double r988343 = sqrt(r988342);
double r988344 = r988333 * r988343;
return r988344;
}
double f(double re, double im) {
double r988345 = re;
double r988346 = im;
double r988347 = hypot(r988345, r988346);
double r988348 = r988345 + r988347;
double r988349 = 2.0;
double r988350 = r988348 * r988349;
double r988351 = sqrt(r988350);
double r988352 = 0.5;
double r988353 = r988351 * r988352;
return r988353;
}




Bits error versus re




Bits error versus im
Results
| Original | 37.4 |
|---|---|
| Target | 32.4 |
| Herbie | 13.5 |
Initial program 37.4
Simplified13.5
Final simplification13.5
herbie shell --seed 2019128 +o rules:numerics
(FPCore (re im)
:name "math.sqrt on complex, real part"
:herbie-target
(if (< re 0) (* 0.5 (* (sqrt 2) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))