\frac{\left(\frac{\left(d1 \cdot d2\right)}{\left(\left(\frac{d3}{\left(5\right)}\right) \cdot d1\right)}\right)}{\left(d1 \cdot \left(32\right)\right)}\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32
double f(double d1, double d2, double d3) {
double r1594769 = d1;
double r1594770 = d2;
double r1594771 = r1594769 * r1594770;
double r1594772 = d3;
double r1594773 = 5.0;
double r1594774 = /* ERROR: no posit support in C */;
double r1594775 = r1594772 + r1594774;
double r1594776 = r1594775 * r1594769;
double r1594777 = r1594771 + r1594776;
double r1594778 = 32.0;
double r1594779 = /* ERROR: no posit support in C */;
double r1594780 = r1594769 * r1594779;
double r1594781 = r1594777 + r1594780;
return r1594781;
}
double f(double d1, double d2, double d3) {
double r1594782 = d1;
double r1594783 = d2;
double r1594784 = r1594782 * r1594783;
double r1594785 = d3;
double r1594786 = 5.0;
double r1594787 = r1594785 + r1594786;
double r1594788 = r1594787 * r1594782;
double r1594789 = r1594784 + r1594788;
double r1594790 = 32.0;
double r1594791 = r1594782 * r1594790;
double r1594792 = r1594789 + r1594791;
return r1594792;
}



Bits error versus d1



Bits error versus d2



Bits error versus d3
Initial program 0.3
Final simplification0.3
herbie shell --seed 2019125 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
(+.p16 (+.p16 (*.p16 d1 d2) (*.p16 (+.p16 d3 (real->posit16 5)) d1)) (*.p16 d1 (real->posit16 32))))