\left(\frac{\left(\left(d1 \cdot d2\right) - \left(d1 \cdot d3\right)\right)}{\left(d4 \cdot d1\right)}\right) - \left(d1 \cdot d1\right)d1 \cdot \left(\left(d2 - d3\right) + \left(d4 - d1\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r5145806 = d1;
double r5145807 = d2;
double r5145808 = r5145806 * r5145807;
double r5145809 = d3;
double r5145810 = r5145806 * r5145809;
double r5145811 = r5145808 - r5145810;
double r5145812 = d4;
double r5145813 = r5145812 * r5145806;
double r5145814 = r5145811 + r5145813;
double r5145815 = r5145806 * r5145806;
double r5145816 = r5145814 - r5145815;
return r5145816;
}
double f(double d1, double d2, double d3, double d4) {
double r5145817 = d1;
double r5145818 = d2;
double r5145819 = d3;
double r5145820 = r5145818 - r5145819;
double r5145821 = d4;
double r5145822 = r5145821 - r5145817;
double r5145823 = r5145820 + r5145822;
double r5145824 = r5145817 * r5145823;
return r5145824;
}



Bits error versus d1



Bits error versus d2



Bits error versus d3



Bits error versus d4
Initial program 0.5
Simplified0.4
Final simplification0.4
herbie shell --seed 2019125 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
(-.p16 (+.p16 (-.p16 (*.p16 d1 d2) (*.p16 d1 d3)) (*.p16 d4 d1)) (*.p16 d1 d1)))