\frac{\left(\frac{\left(x.re \cdot y.re\right)}{\left(x.im \cdot y.im\right)}\right)}{\left(\frac{\left(y.re \cdot y.re\right)}{\left(y.im \cdot y.im\right)}\right)}\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}double f(double x_re, double x_im, double y_re, double y_im) {
double r499623 = x_re;
double r499624 = y_re;
double r499625 = r499623 * r499624;
double r499626 = x_im;
double r499627 = y_im;
double r499628 = r499626 * r499627;
double r499629 = r499625 + r499628;
double r499630 = r499624 * r499624;
double r499631 = r499627 * r499627;
double r499632 = r499630 + r499631;
double r499633 = r499629 / r499632;
return r499633;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r499634 = x_re;
double r499635 = y_re;
double r499636 = r499634 * r499635;
double r499637 = x_im;
double r499638 = y_im;
double r499639 = r499637 * r499638;
double r499640 = r499636 + r499639;
double r499641 = r499635 * r499635;
double r499642 = r499638 * r499638;
double r499643 = r499641 + r499642;
double r499644 = r499640 / r499643;
return r499644;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 1.1
Final simplification1.1
herbie shell --seed 2019112 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
(/.p16 (+.p16 (*.p16 x.re y.re) (*.p16 x.im y.im)) (+.p16 (*.p16 y.re y.re) (*.p16 y.im y.im))))