\frac{\left(\frac{\left(x.re \cdot y.re\right)}{\left(x.im \cdot y.im\right)}\right)}{\left(\frac{\left(y.re \cdot y.re\right)}{\left(y.im \cdot y.im\right)}\right)}\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}double f(double x_re, double x_im, double y_re, double y_im) {
double r734884 = x_re;
double r734885 = y_re;
double r734886 = r734884 * r734885;
double r734887 = x_im;
double r734888 = y_im;
double r734889 = r734887 * r734888;
double r734890 = r734886 + r734889;
double r734891 = r734885 * r734885;
double r734892 = r734888 * r734888;
double r734893 = r734891 + r734892;
double r734894 = r734890 / r734893;
return r734894;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r734895 = x_re;
double r734896 = y_re;
double r734897 = r734895 * r734896;
double r734898 = x_im;
double r734899 = y_im;
double r734900 = r734898 * r734899;
double r734901 = r734897 + r734900;
double r734902 = r734896 * r734896;
double r734903 = r734899 * r734899;
double r734904 = r734902 + r734903;
double r734905 = r734901 / r734904;
return r734905;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 1.1
Final simplification1.1
herbie shell --seed 2019107 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
(/.p16 (+.p16 (*.p16 x.re y.re) (*.p16 x.im y.im)) (+.p16 (*.p16 y.re y.re) (*.p16 y.im y.im))))