\frac{\left(d1 \cdot d2\right)}{\left(d1 \cdot d3\right)}\left(d3 + d2\right) \cdot d1
double f(double d1, double d2, double d3) {
double r1608887 = d1;
double r1608888 = d2;
double r1608889 = r1608887 * r1608888;
double r1608890 = d3;
double r1608891 = r1608887 * r1608890;
double r1608892 = r1608889 + r1608891;
return r1608892;
}
double f(double d1, double d2, double d3) {
double r1608893 = d3;
double r1608894 = d2;
double r1608895 = r1608893 + r1608894;
double r1608896 = d1;
double r1608897 = r1608895 * r1608896;
return r1608897;
}



Bits error versus d1



Bits error versus d2



Bits error versus d3
Initial program 0.3
Simplified0.2
Final simplification0.2
herbie shell --seed 2019107 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist"
(+.p16 (*.p16 d1 d2) (*.p16 d1 d3)))