\frac{\left(\frac{\left(-b_2\right)}{\left(\sqrt{\left(\left(b_2 \cdot b_2\right) - \left(a \cdot c\right)\right)}\right)}\right)}{a}\frac{\sqrt{b_2 \cdot b_2 - c \cdot a} - b_2}{a}double f(double a, double b_2, double c) {
double r989240 = b_2;
double r989241 = -r989240;
double r989242 = r989240 * r989240;
double r989243 = a;
double r989244 = c;
double r989245 = r989243 * r989244;
double r989246 = r989242 - r989245;
double r989247 = sqrt(r989246);
double r989248 = r989241 + r989247;
double r989249 = r989248 / r989243;
return r989249;
}
double f(double a, double b_2, double c) {
double r989250 = b_2;
double r989251 = r989250 * r989250;
double r989252 = c;
double r989253 = a;
double r989254 = r989252 * r989253;
double r989255 = r989251 - r989254;
double r989256 = sqrt(r989255);
double r989257 = r989256 - r989250;
double r989258 = r989257 / r989253;
return r989258;
}



Bits error versus a



Bits error versus b_2



Bits error versus c
Initial program 1.7
Simplified1.7
Final simplification1.7
herbie shell --seed 2019107 +o rules:numerics
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
(/.p16 (+.p16 (neg.p16 b_2) (sqrt.p16 (-.p16 (*.p16 b_2 b_2) (*.p16 a c)))) a))