\frac{\left(x.re \cdot y.im\right)}{\left(x.im \cdot y.re\right)}x.re \cdot y.im + x.im \cdot y.re
double f(double x_re, double x_im, double y_re, double y_im) {
double r731145 = x_re;
double r731146 = y_im;
double r731147 = r731145 * r731146;
double r731148 = x_im;
double r731149 = y_re;
double r731150 = r731148 * r731149;
double r731151 = r731147 + r731150;
return r731151;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r731152 = x_re;
double r731153 = y_im;
double r731154 = r731152 * r731153;
double r731155 = x_im;
double r731156 = y_re;
double r731157 = r731155 * r731156;
double r731158 = r731154 + r731157;
return r731158;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 0.3
Final simplification0.3
herbie shell --seed 2019107 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
(+.p16 (*.p16 x.re y.im) (*.p16 x.im y.re)))