\left(\frac{\left(\left(d1 \cdot d2\right) - \left(d1 \cdot d3\right)\right)}{\left(d4 \cdot d1\right)}\right) - \left(d1 \cdot d1\right)d1 \cdot \left(d2 + \left(\left(-d3\right) + \left(d4 - d1\right)\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r2295854 = d1;
double r2295855 = d2;
double r2295856 = r2295854 * r2295855;
double r2295857 = d3;
double r2295858 = r2295854 * r2295857;
double r2295859 = r2295856 - r2295858;
double r2295860 = d4;
double r2295861 = r2295860 * r2295854;
double r2295862 = r2295859 + r2295861;
double r2295863 = r2295854 * r2295854;
double r2295864 = r2295862 - r2295863;
return r2295864;
}
double f(double d1, double d2, double d3, double d4) {
double r2295865 = d1;
double r2295866 = d2;
double r2295867 = d3;
double r2295868 = -r2295867;
double r2295869 = d4;
double r2295870 = r2295869 - r2295865;
double r2295871 = r2295868 + r2295870;
double r2295872 = r2295866 + r2295871;
double r2295873 = r2295865 * r2295872;
return r2295873;
}



Bits error versus d1



Bits error versus d2



Bits error versus d3



Bits error versus d4
Initial program 0.5
Simplified0.4
rmApplied sub-neg0.4
Applied associate-+l+0.4
Final simplification0.4
herbie shell --seed 2019104 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
(-.p16 (+.p16 (-.p16 (*.p16 d1 d2) (*.p16 d1 d3)) (*.p16 d4 d1)) (*.p16 d1 d1)))