\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d2 - d3\right) + \left(d4 - d1\right)\right)
double f(double d1, double d2, double d3, double d4) {
double r45654607 = d1;
double r45654608 = d2;
double r45654609 = r45654607 * r45654608;
double r45654610 = d3;
double r45654611 = r45654607 * r45654610;
double r45654612 = r45654609 - r45654611;
double r45654613 = d4;
double r45654614 = r45654613 * r45654607;
double r45654615 = r45654612 + r45654614;
double r45654616 = r45654607 * r45654607;
double r45654617 = r45654615 - r45654616;
return r45654617;
}
double f(double d1, double d2, double d3, double d4) {
double r45654618 = d1;
double r45654619 = d2;
double r45654620 = d3;
double r45654621 = r45654619 - r45654620;
double r45654622 = d4;
double r45654623 = r45654622 - r45654618;
double r45654624 = r45654621 + r45654623;
double r45654625 = r45654618 * r45654624;
return r45654625;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019104 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))