double f(double re, double im) {
double r13986 = 0.5;
double r13987 = 2.0;
double r13988 = re;
double r13989 = r13988 * r13988;
double r13990 = im;
double r13991 = r13990 * r13990;
double r13992 = r13989 + r13991;
double r13993 = sqrt(r13992);
double r13994 = r13993 + r13988;
double r13995 = r13987 * r13994;
double r13996 = sqrt(r13995);
double r13997 = r13986 * r13996;
return r13997;
}
double f(double re, double im) {
double r13998 = 0.5;
double r13999 = 2.0;
double r14000 = re;
double r14001 = r14000 * r14000;
double r14002 = im;
double r14003 = r14002 * r14002;
double r14004 = r14001 + r14003;
double r14005 = sqrt(r14004);
double r14006 = r14005 + r14000;
double r14007 = r13999 * r14006;
double r14008 = sqrt(r14007);
double r14009 = r13998 * r14008;
return r14009;
}
0.5 \cdot \sqrt{2.0 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}0.5 \cdot \sqrt{2.0 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}


Bits error versus re



Bits error versus im
Initial program 2.1
Final simplification2.1
herbie shell --seed 2019102 +o rules:numerics
(FPCore (re im)
:name "math.sqrt on complex, real part"
(*.p16 (real->posit16 0.5) (sqrt.p16 (*.p16 (real->posit16 2.0) (+.p16 (sqrt.p16 (+.p16 (*.p16 re re) (*.p16 im im))) re)))))