double f(double d1, double d2, double d3) {
double r567985 = d1;
double r567986 = d2;
double r567987 = r567985 * r567986;
double r567988 = d3;
double r567989 = 5.0;
double r567990 = r567988 + r567989;
double r567991 = r567990 * r567985;
double r567992 = r567987 + r567991;
double r567993 = 32.0;
double r567994 = r567985 * r567993;
double r567995 = r567992 + r567994;
return r567995;
}
double f(double d1, double d2, double d3) {
double r567996 = d1;
double r567997 = d2;
double r567998 = r567996 * r567997;
double r567999 = d3;
double r568000 = 5.0;
double r568001 = r567999 + r568000;
double r568002 = r568001 * r567996;
double r568003 = r567998 + r568002;
double r568004 = 32.0;
double r568005 = r567996 * r568004;
double r568006 = r568003 + r568005;
return r568006;
}
\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32
\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32



Bits error versus d1



Bits error versus d2



Bits error versus d3
Initial program 0.3
Final simplification0.3
herbie shell --seed 2019102 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
(+.p16 (+.p16 (*.p16 d1 d2) (*.p16 (+.p16 d3 (real->posit16 5)) d1)) (*.p16 d1 (real->posit16 32))))