double f(double x_re, double x_im, double y_re, double y_im) {
double r2170147 = x_re;
double r2170148 = y_re;
double r2170149 = r2170147 * r2170148;
double r2170150 = x_im;
double r2170151 = y_im;
double r2170152 = r2170150 * r2170151;
double r2170153 = r2170149 + r2170152;
double r2170154 = r2170148 * r2170148;
double r2170155 = r2170151 * r2170151;
double r2170156 = r2170154 + r2170155;
double r2170157 = r2170153 / r2170156;
return r2170157;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r2170158 = x_re;
double r2170159 = y_re;
double r2170160 = x_im;
double r2170161 = y_im;
double r2170162 = r2170160 * r2170161;
double r2170163 = fma(r2170158, r2170159, r2170162);
double r2170164 = r2170159 * r2170159;
double r2170165 = fma(r2170161, r2170161, r2170164);
double r2170166 = r2170163 / r2170165;
return r2170166;
}
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{(x.re \cdot y.re + \left(x.im \cdot y.im\right))_*}{(y.im \cdot y.im + \left(y.re \cdot y.re\right))_*}


Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Initial program 26.1
Simplified26.1
Final simplification26.1
herbie shell --seed 2019102 +o rules:numerics
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))