double f(double re, double im) {
double r13994 = 0.5;
double r13995 = 2.0;
double r13996 = re;
double r13997 = r13996 * r13996;
double r13998 = im;
double r13999 = r13998 * r13998;
double r14000 = r13997 + r13999;
double r14001 = sqrt(r14000);
double r14002 = r14001 + r13996;
double r14003 = r13995 * r14002;
double r14004 = sqrt(r14003);
double r14005 = r13994 * r14004;
return r14005;
}
double f(double re, double im) {
double r14006 = 0.5;
double r14007 = 2.0;
double r14008 = re;
double r14009 = r14008 * r14008;
double r14010 = im;
double r14011 = r14010 * r14010;
double r14012 = r14009 + r14011;
double r14013 = sqrt(r14012);
double r14014 = r14013 + r14008;
double r14015 = r14007 * r14014;
double r14016 = sqrt(r14015);
double r14017 = r14006 * r14016;
return r14017;
}
0.5 \cdot \sqrt{2.0 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}0.5 \cdot \sqrt{2.0 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}


Bits error versus re



Bits error versus im
Initial program 2.1
Final simplification2.1
herbie shell --seed 2019101 +o rules:numerics
(FPCore (re im)
:name "math.sqrt on complex, real part"
(*.p16 (real->posit16 0.5) (sqrt.p16 (*.p16 (real->posit16 2.0) (+.p16 (sqrt.p16 (+.p16 (*.p16 re re) (*.p16 im im))) re)))))