double f(double d1, double d2, double d3, double d4) {
double r2027063 = d1;
double r2027064 = d2;
double r2027065 = r2027063 * r2027064;
double r2027066 = d3;
double r2027067 = r2027063 * r2027066;
double r2027068 = r2027065 - r2027067;
double r2027069 = d4;
double r2027070 = r2027069 * r2027063;
double r2027071 = r2027068 + r2027070;
double r2027072 = r2027063 * r2027063;
double r2027073 = r2027071 - r2027072;
return r2027073;
}
double f(double d1, double d2, double d3, double d4) {
double r2027074 = d1;
double r2027075 = d2;
double r2027076 = d3;
double r2027077 = r2027075 - r2027076;
double r2027078 = d4;
double r2027079 = r2027078 - r2027074;
double r2027080 = r2027077 + r2027079;
double r2027081 = r2027074 * r2027080;
return r2027081;
}
\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
d1 \cdot \left(\left(d2 - d3\right) + \left(d4 - d1\right)\right)



Bits error versus d1



Bits error versus d2



Bits error versus d3



Bits error versus d4
Initial program 0.5
Simplified0.4
Final simplification0.4
herbie shell --seed 2019101 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
(-.p16 (+.p16 (-.p16 (*.p16 d1 d2) (*.p16 d1 d3)) (*.p16 d4 d1)) (*.p16 d1 d1)))