double f(double a, double b, double c) {
double r788399 = b;
double r788400 = -r788399;
double r788401 = r788399 * r788399;
double r788402 = 4.0;
double r788403 = a;
double r788404 = c;
double r788405 = r788403 * r788404;
double r788406 = r788402 * r788405;
double r788407 = r788401 - r788406;
double r788408 = sqrt(r788407);
double r788409 = r788400 + r788408;
double r788410 = 2.0;
double r788411 = r788410 * r788403;
double r788412 = r788409 / r788411;
return r788412;
}
double f(double a, double b, double c) {
double r788413 = b;
double r788414 = r788413 * r788413;
double r788415 = c;
double r788416 = a;
double r788417 = r788415 * r788416;
double r788418 = 4.0;
double r788419 = r788417 * r788418;
double r788420 = r788414 - r788419;
double r788421 = sqrt(r788420);
double r788422 = r788421 - r788413;
double r788423 = 2.0;
double r788424 = r788423 * r788416;
double r788425 = r788422 / r788424;
return r788425;
}
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}\frac{\sqrt{b \cdot b - \left(c \cdot a\right) \cdot 4} - b}{2 \cdot a}


Bits error versus a



Bits error versus b



Bits error versus c
Initial program 1.6
Simplified1.6
Final simplification1.6
herbie shell --seed 2019101 +o rules:numerics
(FPCore (a b c)
:name "quadp (p42, positive)"
(/.p16 (+.p16 (neg.p16 b) (sqrt.p16 (-.p16 (*.p16 b b) (*.p16 (real->posit16 4) (*.p16 a c))))) (*.p16 (real->posit16 2) a)))