double f(double e, double v) {
double r7377443 = e;
double r7377444 = v;
double r7377445 = sin(r7377444);
double r7377446 = r7377443 * r7377445;
double r7377447 = 1.0;
double r7377448 = cos(r7377444);
double r7377449 = r7377443 * r7377448;
double r7377450 = r7377447 + r7377449;
double r7377451 = r7377446 / r7377450;
return r7377451;
}
double f(double e, double v) {
double r7377452 = e;
double r7377453 = v;
double r7377454 = sin(r7377453);
double r7377455 = r7377452 * r7377454;
double r7377456 = 1.0;
double r7377457 = cos(r7377453);
double r7377458 = r7377452 * r7377457;
double r7377459 = r7377458 * r7377458;
double r7377460 = r7377456 - r7377459;
double r7377461 = r7377455 / r7377460;
double r7377462 = r7377456 - r7377458;
double r7377463 = r7377461 * r7377462;
return r7377463;
}
\frac{e \cdot \sin v}{1 + e \cdot \cos v}\frac{e \cdot \sin v}{1 - \left(e \cdot \cos v\right) \cdot \left(e \cdot \cos v\right)} \cdot \left(1 - e \cdot \cos v\right)


Bits error versus e



Bits error versus v
Initial program 0.1
rmApplied flip-+0.1
Applied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2019101 +o rules:numerics
(FPCore (e v)
:name "Trigonometry A"
:pre (<= 0 e 1)
(/ (* e (sin v)) (+ 1 (* e (cos v)))))