double f(double a, double rand) {
double r11211614 = a;
double r11211615 = 1.0;
double r11211616 = 3.0;
double r11211617 = r11211615 / r11211616;
double r11211618 = r11211614 - r11211617;
double r11211619 = 1.0;
double r11211620 = 9.0;
double r11211621 = r11211620 * r11211618;
double r11211622 = sqrt(r11211621);
double r11211623 = r11211619 / r11211622;
double r11211624 = rand;
double r11211625 = r11211623 * r11211624;
double r11211626 = r11211619 + r11211625;
double r11211627 = r11211618 * r11211626;
return r11211627;
}
double f(double a, double rand) {
double r11211628 = a;
double r11211629 = 1.0;
double r11211630 = 3.0;
double r11211631 = r11211629 / r11211630;
double r11211632 = r11211628 - r11211631;
double r11211633 = sqrt(r11211632);
double r11211634 = r11211632 / r11211633;
double r11211635 = 3.0;
double r11211636 = r11211634 / r11211635;
double r11211637 = rand;
double r11211638 = r11211636 * r11211637;
double r11211639 = r11211638 + r11211632;
return r11211639;
}
\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\frac{\frac{a - \frac{1.0}{3.0}}{\sqrt{a - \frac{1.0}{3.0}}}}{3} \cdot rand + \left(a - \frac{1.0}{3.0}\right)


Bits error versus a



Bits error versus rand
Initial program 0.2
Simplified0.1
rmApplied sqrt-prod0.1
Applied associate-/r*0.1
rmApplied *-un-lft-identity0.1
Applied *-un-lft-identity0.1
Applied *-un-lft-identity0.1
Applied *-un-lft-identity0.1
Applied distribute-lft-out--0.1
Applied times-frac0.1
Applied times-frac0.1
Simplified0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019101
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))