Average Error: 0.1 → 0.1
Time: 51.6s
Precision: 64
Internal Precision: 320
\[\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\]
\[(rand \cdot \left(\frac{\sqrt{a - \frac{1.0}{3.0}}}{\sqrt{9}}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]

Error

Bits error versus a

Bits error versus rand

Derivation

  1. Initial program 0.1

    \[\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\]
  2. Initial simplification0.1

    \[\leadsto (rand \cdot \left(\frac{a - \frac{1.0}{3.0}}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]
  3. Using strategy rm
  4. Applied sqrt-prod0.1

    \[\leadsto (rand \cdot \left(\frac{a - \frac{1.0}{3.0}}{\color{blue}{\sqrt{9} \cdot \sqrt{a - \frac{1.0}{3.0}}}}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]
  5. Applied add-sqr-sqrt0.1

    \[\leadsto (rand \cdot \left(\frac{\color{blue}{\sqrt{a - \frac{1.0}{3.0}} \cdot \sqrt{a - \frac{1.0}{3.0}}}}{\sqrt{9} \cdot \sqrt{a - \frac{1.0}{3.0}}}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]
  6. Applied times-frac0.1

    \[\leadsto (rand \cdot \color{blue}{\left(\frac{\sqrt{a - \frac{1.0}{3.0}}}{\sqrt{9}} \cdot \frac{\sqrt{a - \frac{1.0}{3.0}}}{\sqrt{a - \frac{1.0}{3.0}}}\right)} + \left(a - \frac{1.0}{3.0}\right))_*\]
  7. Simplified0.1

    \[\leadsto (rand \cdot \left(\frac{\sqrt{a - \frac{1.0}{3.0}}}{\sqrt{9}} \cdot \color{blue}{1}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]
  8. Final simplification0.1

    \[\leadsto (rand \cdot \left(\frac{\sqrt{a - \frac{1.0}{3.0}}}{\sqrt{9}}\right) + \left(a - \frac{1.0}{3.0}\right))_*\]

Runtime

Time bar (total: 51.6s)Debug logProfile

herbie shell --seed 2018217 +o rules:numerics
(FPCore (a rand)
  :name "Octave 3.8, oct_fill_randg"
  (* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))